2008年3月31日
Warhammer to come out. Whats next on your agenda? I received this email this morning. I had always thought that WoW's next expansion wouldn't arrive till the Fall shopping season, I think I was correct.
On the day we signed the agreement to license Warhammer from Games Workshop, I promised them that we would create a great and glorious game, a truly next-generation MMORPG. Today, I have news to report; we are going to delay the release of WAR until Fall 2008. While we do not expect this announcement to be met with fanfare and cheering crowds; the additional time will be spent hammering WAR into an even better game that it is today.
2008年3月11日
Rogues probably remember well the day that their current stealth animations were altered over a year ago now. People complained that their character suddenly seemed wobbly or constipated while walking around in stealth, but Blizzard responded with promises of brand-new super-cool stealth animations for rogues of all races to help solve the issue. They said, and I quote, "Currently this issue is expected to be resolved in patch 2.1," (which obviously didn't happen) "but there is a chance that the new animations will not be ready by that time, which may result in the fix being delayed for a later patch."
2008年2月20日
In addition to the big change of Nethers not being BoP anymore, some other changes were pushed to the PTR tonight:
Commendation of Kael'thas has had its dodge rating bonus reduced from 380 to 152
Five epic trinket jewelcrafting recipes have been added, all with passive benefits and on use effects. See this MMO-Champion screenshot for materials.
Crimson Serpent: 33 Int, 49 Stam, use: 150 damage/healing for 20 sec (2 min cooldown)
2008年2月13日
There's no sense in getting our hopes up for something like that. Blizzard has said there will be no new servers until further notice. A friend on the forum who posts a link to Realm Status showing a previously unseen server is not a Blizzard announcement. This concludes our public service announcement for the day.
2008年2月3日
It's the rallying cry of the nostalgic, that old content must be preserved for anyone who wishes to go see it, or for any non-BC players who may want to go raiding. However, just out of curiosity, I was wondering how many people were aware of this little tidbit.
2008年1月25日
Nexus-Prince Shaffar is the final boss in the Mana Tombs instance. This essay will discuss the proper method to defeat Prince Shaffar.
You will find Mana Tombs in Auchindoun, which is located in the center of the Bone Wastes zone. To reach Mana Tombs from Shattrath city, you will need to travel east out of town until you reach the first road. Follow that road south until you enter the Bone Wastes, and then keep heading south. You will eventually enter an area of structural ruins called Auchindoun. Work your way to the interior of Auchindoun and you will find the Summoning Stone for the Auchindoun instances. From the Summoning Stone, head directly north and you will find the entrance to Mana Tombs. (Tip: Mana Tombs has many Consortium NPCs outside of the instance-entrance. If you don’t see these NPCs, you may be at the wrong entrance!)
2008年1月23日
The "!" is only needed with a spell that can be toggled, ie Autoshot. Without the "!" each time through the macro the state of the spell would change. Autoshot on then autoshot off ...
Since 2.3 the way that the cassequence reset has changed. Before 2.3 it was how long without a key press before the macro reset to the beginning. Now the macro will reset after that time regardless of its activity.
This means that the reset time needs to be set close to but a bit longer than the sequence will take to complete. so a steadyshot, !autoshot sequence reset time should be about the same as or a bit longer than the weapon speed after buffs like serpent's swiftness. I use 2.5 and my adjusted weapon speed is 2.05 it seems to work but may be because my latency is about 250ms on average. Try some different values to find the optimal speed.
2008年1月23日
There are a few inns out there that have "dead zones" where you aren't getting rested status. If, when you type /logout, or /quit, it doesn't exit immediately, but instead your character sits down and a counter/dialog box pops up, you're not going to be accruing rested status as fast as you would in an inn. But you should have gotten more than one mob's worth of rested, even if you were outside and inn.
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When the ship lifts, all bills are paid. No regrets.
2008年1月23日
My guild went 4/6 SSC las week and we'll be 5/6 tonight if all goes according to plan. I have been trying FOREVER to get this sword or something similar to it but I always missed out. It was either I missed a KZ run for spiteblade, or the price of the Season 2 weapons just wasn't worth my time.
Needless to say on our second kill this dropped last night and I flipped out I was so excited I woke my wife up who was sleeping in bed 1 floor up (11:30pm too). Now that it is goosed up I'm ready to smash some more faces in tonight! I ran the dps charts and I expect to come in with an additional 15% dps increase with this over the S1 sword!
2008年1月23日
Last couple of times I've done Prince (my schedule keeps me from being an a weekly raid, so I sub in to various raids), it's been to the far left of the door, up against that side wall. Ranged/healing has the high wall about 5-6 shoulder to shoulder male tauren to their backs, and the short "railing" wall to their left. Tank is positioned in a little angle in the railing, where s/he can't be knocked back (much). The only thing that drags the fight out would be an infernal dropping in between ranged and tank, as this keeps the melee from being able to run in and out. Benefit of this spot, is if the tank does start inching towards the raid from knockbacks, there's plenty of extra space. The tank can also get positioned before either face/range pulling Prince, or having a hunter misdirect. Everyone usually waits for the first shadow nova so that we know we're back far enough, and tank has a good lead on aggro.